Toon Boom Fundamentals - The Basics Part 1
This the beginning of a new "Basics" series for Toon Boom Studio. I plan on covering in detail many of the fundamental concepts of working with TBS in this series. In this Part 1 you will learn about some of the differences between "image" elements and "drawing" elements. You will learn how to import images into "image" elements and also how to import images into "drawing" elements. You will learn how to use the "set exposure" command to adjust and tweak the timing of an animation sequence. And you will learn how to cut up and animate your imported images. It is a very detailed tutorial and after you have read through it once or twice you are encouraged to actually do the work yourself because that's the best way to learn. I've included a download of the images I used at the end of this tutorial.
While doing some research on another project, I came across this great series of boxing poses. I don't remember the name of the artist who made these images but I knew they would make great imports for a TBS animation tutorial.

I imported the original image into Photoshop and cut out each pose, placed them on to transparent backgrounds and saved each one as a PNG formatted image file.
In the first slide show we will import those six PNG files into a TBS "image" element and create an animation sequence. Then we will adjust the timing of that sequence to learn more about how to use the timeline in our animating.
While doing some research on another project, I came across this great series of boxing poses. I don't remember the name of the artist who made these images but I knew they would make great imports for a TBS animation tutorial.

I imported the original image into Photoshop and cut out each pose, placed them on to transparent backgrounds and saved each one as a PNG formatted image file.
In the first slide show we will import those six PNG files into a TBS "image" element and create an animation sequence. Then we will adjust the timing of that sequence to learn more about how to use the timeline in our animating.
2 Comments:
Thanks - that clears a few things up.
man tnx for all that you do, good job, even if I know this because I animate in toon boom 4.5 :)
Post a Comment
<< Home